So while we'd love to have a permanent presence on the forum, currently we ensure that we do a lot of coverage around patches - that's when we usually have a huge influx of players eager to test out new content, which coincides with higher report rate on the forum. What's the proper way to report those? On one such report, it was suggested I post it in Suggestions, but we have no idea what's your process in handling those, and there's no feedback at all (which doesn't really encourage using them). If it's flagged As Designed, it'll likely never be looked at further. Any reason for this, and should we keep reporting?īonus question: what's the proper etiquette when QA flags a bug report As Designed, and you're pretty sure it's not so? A report I have in mind was about a Varangian Adventure war after which the character that used the CB kept one of its initial holdings - which from what everything the game says about that CB, shouldn't happen.ĬK III - Keeping an old county when ending a Varangian AdventureShort summary of your issue Keeping an old county when ending a Varangian Adventure Game Version 1.3.1 What OS are you playing on? Windows What platform are you using? Steam Do you have mods enabled? No Have you tried.Īnd yet another one: there are instances where reports are flagged As Designed, but where there's likely a flaw in the design itself. Question about the bug report forum: there are long periods of time (sometimes months) when bug reports aren't flagged, which always leaves users wondering whether they are being parsed at all, and if it's even worth reporting more bugs. We knew that, but in fact, the fans knew that too.Great stuff ! Love to sneak peaks backstage. Like an orchestra, the whole composition doesn’t feel just right if an instrument is out of tune. The Hiigaran Carrier was developed as well as the Pirate’s but everything was already very early in their creative process. We moved quickly sketching, building, texturing and adding polishing touches to the Hiigaran Faction. So, to prepare the first trailer, I parked the problem on another date. It was “too unabsorbent of Homeworld and doesn’t feel fresh”. Rob Cunningham finally put it into perspective. Something really wasn’t blending into the rest of the Raiders faction’s identity- their visual language was more brutal and imposing with angular lines and animalistic pageantry. The pirate carrier was very large in production, but at the back of my head it didn’t look right. We went so far that it was the basis for our capital destruction system.” The idea sounded solid, so we built it in traditional linear development from early sketches, full concept, and even construction an asset – one to use in “Homeworld 3”. The concept team decided to use the Civilian Tanker from Homeworld 2 as a base with the backstory of pirates stealing civil ships and retrofitting them to their own use. We first thought that it was to start with some more expensive concepts from Homeworld 2. I heard that the Kalan Raiders were forming their own ideas in 2020, then just called them the Pirates and that was about very early in the story and I focused much of the time on their visual backstory. Next up, a new video showing everything off. We have a snippet of a blog from Gryc below, and you can read the whole thing here. This is basically a reboot that was heavily inspired by the community’s feedback. Art Director Karl Gryc announced that a Hiigaran Carrier, designed to become a Capital Class Vessel, incorporated into the mothership with numerous features and protocols. The players will be getting something pretty impressive.
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